Drawing icons in Xamarin using PaintCode

A few months ago I came to know PaintCode. PaintCode is a nice piece of application that probably will put an end to all the icon dramas that app developers have. As a programmer I find it very annoying to prepare all the different sizes and shapes of icons for different screen sizes and different platforms. What could be better than bringing the icons (and vector graphics) into your application as code?

Here, you will find a sample Xamarin iOS project which I created, as well as a little bit of discussion about a problem I faced while doing that experiment.

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My favorite sessions from Microsoft Build 2016

[  ported from an earlier post in the old weblog]

For the full list of sessions you can visit this page.